UDim2Roblox@lune/roblox✎
Roblox Types node.
Pending review
- Roblox's, and Lune's too — a Lune graph needs
@lune/robloxrequired for it - pure — no execution pins, wire it anywhere
- names its result — Result name in the Inspector is the local it binds, and a Declare Local reading that result makes a second one: see Variables and locals
Inputs
- X Scale:number=
0 - X Offset:number=
0 - Y Scale:number=
0 - Y Offset:number=
0
Outputs
- result:UDim2splittableSplits into Scale and Offset.
What it compiles to
luau
print(UDim2.new(0, 0, 0, 0))
Not reviewed yet