DesynchronizeRoblox✎
Moves this thread into the parallel phase, where it may not write to the DataModel. Only meaningful inside an Actor. Yields.
Pending review
- needs the Roblox engine — its datatypes, its DataModel or its scheduler
- latent — it yields, and is never inlined
Inputs
- in:execution
Outputs
- then:execution
What it compiles to
luau
task.desynchronize()
Not reviewed yet