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DesynchronizeRoblox✎

Moves this thread into the parallel phase, where it may not write to the DataModel. Only meaningful inside an Actor. Yields.

Pending review

Desynchronize⏳
  • needs the Roblox engine — its datatypes, its DataModel or its scheduler
  • latent — it yields, and is never inlined

Inputs

  • in:execution

Outputs

  • then:execution

What it compiles to

luau
task.desynchronize()

Not reviewed yet