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Color3 from RGB FloatRoblox@lune/roblox✎

Channels from 0 to 1, which is how the engine actually stores them.

Pending review

Color3 from RGB Float1R1G1B
  • Roblox's, and Lune's too — a Lune graph needs @lune/roblox required for it
  • pure — no execution pins, wire it anywhere
  • names its result — Result name in the Inspector is the local it binds, and a Declare Local reading that result makes a second one: see Variables and locals

Inputs

  • R:number= 1
  • G:number= 1
  • B:number= 1

Outputs

  • result:Color3splittable
    Splits into R, G, B.

What it compiles to

luau
print(Color3.new(1, 1, 1))

Not reviewed yet