Bindable Event SignalRoblox✎
The signal a BindableEvent fires. Unlike a remote, no Player is prepended.
Pending review
- needs the Roblox engine — its datatypes, its DataModel or its scheduler
- pure — no execution pins, wire it anywhere
- names its result — Result name in the Inspector is the local it binds, and a Declare Local reading that result makes a second one: see Variables and locals
Inputs
- Bindable Event:Instancemust be wired
Outputs
- result:RBXScriptSignal
What it compiles to
luau
print(bindableEvent.Event)
Not reviewed yet