Tween PropertyRoblox✎
One property and the value to reach. For several at once, wire a Make Dictionary in instead — this is the shorthand for the common case.
Pending review
- needs the Roblox engine — its datatypes, its DataModel or its scheduler
- pure — no execution pins, wire it anywhere
- names its result — Result name in the Inspector is the local it binds, and a Declare Local reading that result makes a second one: see Variables and locals
Inputs
- Property:string=
"Position" - To:any=
nil
Outputs
- result:table
What it compiles to
luau
print({ ["Position"] = nil })
Not reviewed yet