DelayRoblox✎
Runs the function after a delay, without yielding here. `delay()` the global is deprecated in favour of this.
Pending review
- needs the Roblox engine — its datatypes, its DataModel or its scheduler
- takes 0 to 8 inputs, set per node
- names its result — Result name in the Inspector is the local it binds, and a Declare Local reading that result makes a second one: see Variables and locals
Inputs
- in:execution
- Seconds:number=
1 - Function:functionmust be wired
Outputs
- then:execution
- Thread:any
What it compiles to
luau
task.delay(1, fn)
Not reviewed yet