On Client EventRoblox✎
Fires on the client when the server fires this remote.
Pending review
- needs the Roblox engine — its datatypes, its DataModel or its scheduler
- pure — no execution pins, wire it anywhere
- names its result — Result name in the Inspector is the local it binds, and a Declare Local reading that result makes a second one: see Variables and locals
Inputs
- Remote:Instancemust be wired
Outputs
- result:RBXScriptSignal
What it compiles to
luau
print(remote.OnClientEvent)
Not reviewed yet