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On Client EventRoblox✎

Fires on the client when the server fires this remote.

Pending review

On Client EventRemote
  • needs the Roblox engine — its datatypes, its DataModel or its scheduler
  • pure — no execution pins, wire it anywhere
  • names its result — Result name in the Inspector is the local it binds, and a Declare Local reading that result makes a second one: see Variables and locals

Inputs

  • Remote:Instancemust be wired

Outputs

  • result:RBXScriptSignal

What it compiles to

luau
print(remote.OnClientEvent)

Not reviewed yet