To Euler Angles XYZRoblox@lune/roblox✎
The inverse of CFrame Angles. Each output wired calls ToEulerAnglesXYZ once, because a pure node is one expression per output.
Pending review
- Roblox's, and Lune's too — a Lune graph needs
@lune/robloxrequired for it - pure — no execution pins, wire it anywhere
- names its result — Result name in the Inspector is the local it binds, and a Declare Local reading that result makes a second one: see Variables and locals
Inputs
- CFrame:CFrame=
CFrame.identitysplittableSplits into Position, Rotation, or Position and axes, or 12 components.
Outputs
- X (rad):number
- Y (rad):number
- Z (rad):number
What it compiles to
luau
print((select(1, CFrame.identity:ToEulerAnglesXYZ())))
Not reviewed yet